If you get 8301 error it means someone left or lobby is inactive. Once you're in, pay attention to the top-right icons. Game automatically starts when lobby is created. Create a lobby for a friend or a random to join. To play online, you must have a Steam and account and have Steam open. If lobby is 1(2), it's available to join. Refresh lobby list to see available lobbies.
* How to play online! * Open up 'TeknoParrotOnline.exe'. Reset race "view change and start" pressed. Press Menu Left for card loading or the game automatically loads it. Turn on force feedback and save settings. Turn on Full Axis Gas, Brake, Reverse Gas, Reverse Brake. * Sequential shifter mod aka rubberbanding * * Setting up steering wheel, pedals & shifter * Open up TeknoParrot. Always exit the game to save your progress or visit factory mode from demo screen. Handy for restarting race or going back to other modes. Quick reset race "view change and start" pressed. Enable "reset race mode" by pressing "view change and start" together (top option). Going into Factory real quick for the settings. * Setting up pad controller * Emulation settings and choose XInput. Alternate between the light, medium, heavy steering keys depending on which corner. 'c' for Brake, 'v' for Gas, 'd' for Shift Down and 'f' for Shift Up. Use steering keys to move left and right. Press 'view change' button (e) to step red error. Enable stoolz 10% for avoid car leaning left or right. Bind any of the light, medium, and heavy steering from UCR earlier. Use arrow keys for Menu Left, Right, Up, and Down. Now bind the keys we used for UCR for TeknoParrot (DirectInput).
'v' for Low (Gas) and 'c' for High (Brake) 0 Low, 50 Mid, 100 High. Add another plugin for 'Medium Steering'. Select 'Remapper (Mouse Axis To Buttons)'.
* Setting up keyboard binds * Download UCR and vJoy and install them. The following how-to parts are optional for those who don't know how to set up. Go to C:\Users\(username)\AppData\Roaming\TeknoParrot Drag and drop 1.2 +D update file into the TeknoParrot roaming folder. I have my controller hooked up, ignore this. We'll just see if the game actually runs. XInput is for pad controller and Direct Input is for keyboard and steering wheel. Locate the ID8 dump file we just transferred. Select Initial D8 Infinity & go to game settings. * Booting up game and installing 1.2 +D unlock update * Open TeknoParrotUI.exe. Drag and drop English Translation Pack files into the id8 folder. Transfer update 1.2 +B files to the id8 folder. Transfer the dump file into the id8 folder. (Get Winrar or 7-Zip) Transfer 'id8' folder to the TeknoParrot folder. The whole concept is very niche - and the game is not well made enough to provide players with any sort of enjoyment outside of the references to the anime.Welcome to the guide! * Extracting full game and 1.2 +B update * All files you need here. Those that are not familiar with the anime - Extreme Stage will be a poor choice of racer. Nothing here is working - an Initial D fan may say otherwise, though. What's further frustrating is the entire game seems to be a showcase for Japanese car brands - where the cars you select are only the latest models available to the nation. Nor any sequences that make you take any interest in what is going on around you. There are no mechanics that improve on your vehicle or driver's statistics. There is no real progression in the game. Initial D Extreme Stage was made to be played in short bursts. The visuals are reminiscent of the old racing arcade games - environments are blocky with only real model detailing on the cars. There is absolutely no skill in the world that could help maintain the equilibrium of your vehicles. The controls are overly sensitive, resulting in frequent spins and crashes. Initial D Extreme Stage is one of the most clunky racers available on the market. Vehicles that are prominently featured in the game are mostly licensed Japanese cars that are featured or not in the manga such as the Nissan Skyline GT-R, Mazda RX-7, Mitsubishi Lancer Evolution, Honda Civic, as well as the Toyota AE86.
There won't be any sugarcoating here - for a franchise in a genre that's not particularly difficult to develop - the publishers have to do better here. In Initial D Arcade Stage, players race against different opponents in various mountain passes featured in the manga. It's definitely the latter, where the game feels and plays like a port of the arcade version.
Or maybe that there really isn't much that differs between the previous incarnations of the Initial D game, and it is the same as its predecessor Initial D Arcade 4. Perhaps there are not enough enthusiasts of the franchise to justify mass distribution. There may be a reason why Initial D Extreme Stage never saw a western release.